Do You Believe?
I've never thought about it in these terms before:
. . . Psychologists and anthropologists have typically turned to faith healers, tribal cultures or New Age spiritualists to study the underpinnings of belief in superstition or magical powers. Yet they could just as well have examined their own neighbors, lab assistants or even some fellow scientists. New research demonstrates that habits of so-called magical thinking — the belief, for instance, that wishing harm on a loathed colleague or relative might make him sick — are far more common than people acknowledge.
These habits have little to do with religious faith, which is much more complex because it involves large questions of morality, community and history. But magical thinking underlies a vast, often unseen universe of small rituals that accompany people through every waking hour of a day.
The appetite for such beliefs appears to be rooted in the circuitry of the brain, and for good reason. The sense of having special powers buoys people in threatening situations, and helps soothe everyday fears and ward off mental distress. In excess, it can lead to compulsive or delusional behavior. This emerging portrait of magical thinking helps explain why people who fashion themselves skeptics cling to odd rituals that seem to make no sense, and how apparently harmless superstition may become disabling. . . .
. . . Only in extreme doses can magical thinking increase the likelihood of mental distress, studies suggest. People with obsessive-compulsive disorder are often nearly paralyzed by the convictions that they must perform elaborate rituals, like hand washing or special prayers, to ward off contamination or disaster. The superstitions, perhaps harmless at the outset, can grow into disabling defense mechanisms. . . .
While I highlight this article mostly because I'm interested in the link between superstitious practices and the psychological belief that we can magically influence our surroundings, the part about OCD also reminded me of Orson Scott Card's Xenocide, the third book in the story begun by Ender's Game.
. . . Path's culture centers on the godspoken, those who hear the voices of the gods in the form of irresistible compulsions. It later becomes clear that the godspoken of Path are victims of a cruel government project: granted great intelligence by genetic modification, they were also shackled with a form of obsessive-compulsive disorder out of fear. It is possible that the people of Path have a form of Anton's Key, substituting giantism and a nearly unlimited brain capacity for the OCD symptoms. The siting of this experiment in a culture bound by four dictates - obey the gods, honor the ancestors, love the people, and serve the rulers - is a further safeguard against rebellion, especially since the godspoken are considered the most devout and holy of all citizens. . . .
1 Comments:
So, I have this necklace, attached to a memory too long to go into here, that I wear whenever the weather gets iffy and I have to drive. I will also often wear it when I have to do something out of my comfort zone. And yes, for some reason, it helps.
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